Dan and the Crew: Fighting Boredom and Other Evils
Danger Dan, Purveyor of Puns, Punches and Pudge
He was once a 30-year-old, 300-pound jobless, directionless loaf on his apartment floor. After his band turned evil and kicked him out, he was contacted by an old ghost intent on making him make the most of his life. Long story short—he did.
Danger Dan, the wallop-er witty and weighty, became the city’s first action hero—and finds a complex modern world of fantasy waiting for him. With a sharp tongue and a sharper flaming chainsaw, he squares off against monsters and social problems alike. Keeping vampire gangsters off the streets; helping a war-veteran come to terms with Hulk-sized anger; and sparring, sometimes literally, with his own doubts about why he keeps fighting. With Ampere as his spider-sense, Edith as his Googler, and Ghosty-man as his sometimes-unwanted guide and persistent moral compass, he’s ready for almost anything.
Fat people rarely get the serious roles. African-Americans, however, play either gritty people with anger problems or high-voiced bumbling people who overreact. Dan is neither, as a sly-talking potbelly who keeps just enough of his cool and knows how to throw his weight around. On top of that, he deals with being an action hero, a job more tiring and overwhelming than it seems on TV.
Danger Dan, the wallop-er witty and weighty, became the city’s first action hero—and finds a complex modern world of fantasy waiting for him. With a sharp tongue and a sharper flaming chainsaw, he squares off against monsters and social problems alike. Keeping vampire gangsters off the streets; helping a war-veteran come to terms with Hulk-sized anger; and sparring, sometimes literally, with his own doubts about why he keeps fighting. With Ampere as his spider-sense, Edith as his Googler, and Ghosty-man as his sometimes-unwanted guide and persistent moral compass, he’s ready for almost anything.
Fat people rarely get the serious roles. African-Americans, however, play either gritty people with anger problems or high-voiced bumbling people who overreact. Dan is neither, as a sly-talking potbelly who keeps just enough of his cool and knows how to throw his weight around. On top of that, he deals with being an action hero, a job more tiring and overwhelming than it seems on TV.
Edith, Older than She Looks
A few months ago, Edith was a 26-year-old punk rocker living off her parents' wealth. But her father, a stern warlock, cursed her with a body more fitting with her maturity. Now she is stuck as an eight-year-old, until she becomes the responsible woman she could have been.
In the meantime, Edith is the group's magic-savvy, fast-talking prankster. She follows what's going on in the world, chatting on Magebook and reading Cosmopaladin to get the scoop on anyone Dan might face.
Edith's internal struggle, between youthful flights of fancy and adult commitments, is what many people go through. It starts in high school and goes on, sometimes for the rest of their lives. There are also plenty of kids so mature for their age, they feel they deserve to be treated like adults. Edith is written for them.
In the meantime, Edith is the group's magic-savvy, fast-talking prankster. She follows what's going on in the world, chatting on Magebook and reading Cosmopaladin to get the scoop on anyone Dan might face.
Edith's internal struggle, between youthful flights of fancy and adult commitments, is what many people go through. It starts in high school and goes on, sometimes for the rest of their lives. There are also plenty of kids so mature for their age, they feel they deserve to be treated like adults. Edith is written for them.
Ampere and Ghosty-Man
Ampere, Sensitive as it Gets
He was raised in the seclusion of a monastery,a temple to train the “gifted.” Ampere is omniscient: he can see the slightest trace of magic in the world around him, and visualize people’s thoughts and emotions as well. Since he was assigned to train with Ghosty-man, he’s moved into the strange and overstimulating world of Urban America.
Ampere was an ascetic trained in calmness and the flow of the universe; that universe was turned upside-down when he started spending time with Edith and Dan. Dan treats him like his younger brother, noogies and all, trying to get him to toughen up and lighten up. Edith is intrigued by his delicate-ness and by how he sees everything differently. More importantly still, Ampere can literally see the woman inside of her—a woman even she can’t always tell is there.
Every school has a scattering of recluses and savant kids. They’re perceptive and intelligent but so often friendless, alone because they aren’t good with people. Sometimes it’s diagnosed as a mental condition. Other times the kid is ordinary enough to not be counted as ‘special.’ Whatever the case, this show will notice those kids. They’ll know they’re not the only ones who feel everything.
Ghosty-Man, Wise and Demised
The aged Prussian died 150 years ago. He left behind a dark past of vanity and earthly pursuits he rarely talks about, but dying opened his eyes to see the important things in life. Now he’s making up for lost time by making sure his ‘apprentices’ live life while they’re still living.
Having no physical form has made him lose a bit of touch with reality, though. His sensory perception isn’t the best, which is why he trains Ampere, who can see far better than he can. Aside from that, though, he can still train others how to fight—he may punch right through them, but they can still learn. The things he remembers from the 1800’s, both magical and historical, are old news. But at the same time, he’s known people and seen things most are too young to remember.
The young barely notice the old nowadays. Or maybe it’s always been that way. They’re quickly dismissed as irrelevant, uninformed or too critical of the new generations. That need to be remedied. Ghosty-man in particular represents the old who feel youth is wasted on the young, that they ought to seize the day; a feeling all the stronger after his lifetime, with so many shameful deeds and wasted chances of his own.
He was raised in the seclusion of a monastery,a temple to train the “gifted.” Ampere is omniscient: he can see the slightest trace of magic in the world around him, and visualize people’s thoughts and emotions as well. Since he was assigned to train with Ghosty-man, he’s moved into the strange and overstimulating world of Urban America.
Ampere was an ascetic trained in calmness and the flow of the universe; that universe was turned upside-down when he started spending time with Edith and Dan. Dan treats him like his younger brother, noogies and all, trying to get him to toughen up and lighten up. Edith is intrigued by his delicate-ness and by how he sees everything differently. More importantly still, Ampere can literally see the woman inside of her—a woman even she can’t always tell is there.
Every school has a scattering of recluses and savant kids. They’re perceptive and intelligent but so often friendless, alone because they aren’t good with people. Sometimes it’s diagnosed as a mental condition. Other times the kid is ordinary enough to not be counted as ‘special.’ Whatever the case, this show will notice those kids. They’ll know they’re not the only ones who feel everything.
Ghosty-Man, Wise and Demised
The aged Prussian died 150 years ago. He left behind a dark past of vanity and earthly pursuits he rarely talks about, but dying opened his eyes to see the important things in life. Now he’s making up for lost time by making sure his ‘apprentices’ live life while they’re still living.
Having no physical form has made him lose a bit of touch with reality, though. His sensory perception isn’t the best, which is why he trains Ampere, who can see far better than he can. Aside from that, though, he can still train others how to fight—he may punch right through them, but they can still learn. The things he remembers from the 1800’s, both magical and historical, are old news. But at the same time, he’s known people and seen things most are too young to remember.
The young barely notice the old nowadays. Or maybe it’s always been that way. They’re quickly dismissed as irrelevant, uninformed or too critical of the new generations. That need to be remedied. Ghosty-man in particular represents the old who feel youth is wasted on the young, that they ought to seize the day; a feeling all the stronger after his lifetime, with so many shameful deeds and wasted chances of his own.